Kage Shift · Sound & music

Audio Credits

Credits verified: September 8, 2026

Kage Shift was built with sounds shared by a generous community of creators. Thank you for giving this neon city its pulse.

Attribution licenses

These works require attribution. Modification notices are included below.

  • Kage lane-switch flip

    SFX Jump Flip.wav

    by Catthulu

    Modified: Playback compressed to match the lane transition; gain adjusted; boundary fades and peak limiting applied; converted to game-ready PCM.

  • Second Chance activation

    SFX Energy Shield Impact 01

    by Marcus Dellicompagni / PoundSoundUK

    Modified: Third shield impact selected; low rumble and extreme highs filtered; gain reduced; boundary fades added; converted to game-ready PCM.

CC0 creators

These works were released under CC0. Attribution is not required, but we are proud to credit their creators.

  • Intro background music

    Circuit Synthwave

    by Doctor_Dreamchip

    Modified: Excerpt selected, gain normalized, faded, and converted.

  • Run background music

    Arturia Acid - 2019-02-04

    by Doctor_Dreamchip

    Modified: Gain normalized, trailing silence removed, converted, and looped in game.

  • Intro rain ambience

    Rain_03

    by vincefred

    Modified: Excerpt selected, normalized, faded, and converted.

  • Intro sword cut

    Schwing 1

    by magnuswaker

    Modified: Gain normalized and converted.

  • Window break

    breaking glass

    by hifijohn

    Modified: Peak adjusted and converted.

  • Kusarigama anchor swing

    Noisy Whooshes

    by qubodup

    Modified: Two whooshes extracted, faded, gain-matched, and converted.

  • Kunai throw and matching-Matter phase

    Whoosh

    by qubodup

    Modified: Two versions edited with gain, fades, reversal, pitch, and frequency treatment.

  • Drone target lock

    Target Lock 100 bpm beep

    by alphatone

    Modified: Opening sequence selected, frequency-focused, gain-adjusted, faded, and converted.

  • Drone cloak

    blow smoke

    by dreggsome

    Modified: Transient isolated, echo removed, pitched, filtered, balanced, and reversed for materialization.

  • Hanging chain swing

    metal chain

    by Mediapaja2009

    Modified: Two movements selected, accelerated, filtered, gain-matched, faded, and converted.

  • Hunter scythe spin

    Metallic Whoosh

    by MissCellany

    Modified: Whoosh isolated, normalized, faded, and converted.

  • Circular saw rotation

    04-1 Chainsaw.wav

    by domiscz

    Modified: Stable section selected; lows removed; metallic bands emphasized; gain balanced; cyclic fades added.

  • Broken track crack

    Concrete Breaks Several Denoised

    by loganzsound

    Modified: Fourth break extracted, adjusted, faded, and converted.

  • Kage color shift

    Fire Burst Flash

    by Za-Games

    Modified: Opening burst selected, balanced, faded, and converted.

  • Kage matter-rupture death

    Hit Impact Sword 3

    by CogFireStudios

    Modified: Impact selected, filtered, faded, raised, limited, and converted.

  • Falling metal sign impact

    St Hit 2.wav

    by Porklash

    Modified: Impact selected, gain-reduced, faded, and converted.

  • Electric arc fence

    electro.wav

    by Jerimee

    Modified: Clean section filtered into four subtle variants, gain-matched, faded, and converted.

  • Piston strike

    Metal Canister Impact Hard

    by h2p34

    Modified: Three impacts extracted, pitch-lowered, reinforced, gain-matched, limited, and converted.

  • Interface buttons

    Button Hover Click

    by eqylizer

    Modified: Gain adjusted, faded, and converted.

  • Start Run button

    Button_Click2

    by BaggoNotes

    Modified: Tail faded and converted.

License record

Source and license details were verified on September 8, 2026. Questions can be sent to thales@flameworks.com.br.